BY 100 HR GAMES

For All Inquiries:

chris@100hrgames.com

Artificial Extinction

Coming January 2020 To PC

© 100 Hr Games Inc. - Artificial Extinction

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The robotics

You have to survive for 10 days. Each day you will be attacked by AI controlled robotics from the ground and sky.

You have to defend your location for long enough to collect fuel for your ship to escape. You have your own Sentry weapons you need to strategically choose, place and adapt to be able to survive the day. You have to consider the type of Sentry weapon, the terrain, the type of attacking enemy and a changing battlefield. The enemy is constantly evolving and adapting to your defenses. You will be challenged.

Your Sentry Weapons

Sniper Sentry

Range: 200 meters

Accuracy: 95 percent

Rate of Fire: 12 rounds per minute

Projectile: 50 caliber armor piercing explosive round at 800 meters per second 

Targeting System: FLIR with predictive targeting that compensates aim for target movement during bullet flight time

Highly effective against long range armored ground targets, requires line of sight.

Anti Aircraft Sentry

Range: 200 meters

Accuracy: 20 percent

Rate of Fire: 10 rounds per second in 1 second bursts, 3 second reload 

Projectile: self destructing tungsten rounds at 700 meters per second

Targeting System: prioritizes air targets (drones, bombs, missiles), computes incoming flight path and computes firing solution.

Burst fire spread intentionally increases target impact success rate.

Machine Gun Sentry

Range: 100 meters

Accuracy: 85 percent

Rate of Fire: 5 rounds per second in 5 round bursts

Projectile: incendiary armor piercing rounds

Targeting System: FLIR with predictive targeting that compensates aim for target movement during bullet flight time

Should be used tactically in close quarters terrain against ground targets.

MLRS

Range: 1000 meters

Accuracy: 99 percent

Rate of Fire: 1 missile per second

Projectile: 9 kg thermobaric explosive fire and forget missile

Targeting System: laser guided, requires target line of sight

Multiple Launch Rocket System holds 48 missiles capable of short bursts of extreme firepower against air or ground targets. Requires 8 minutes to reload.

Enemy Ai Robotics

Drone - Air Target

Originally designed to assist colonists for mapping, prospecting resources and transportation. Hostile AI has modified these drones with basic weaponry and targeting algorithms.

Very difficult for humans to target with a rifle due to their velocity, distance and changing vector.

Arachnid Class Tank - Ground Target

Originally designed for the military, this arachnid class tank has an operating weight of twenty two tons, steal and uranium armour plates, Infrared Radiometer optics, autonomous navigation system and is powered by a Thorium fuel cell. It has been adapted into a multi function role to assist colonists with scientific research, transporting ground assets, heavy lift and tunneling. It still has it’s military grade weaponry meant for colonist protection.